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| SpinBoxState () |
| | Constructs an empty spin box state.
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bool | isEnabled () const |
| | Returns true if the box is currently enabled.
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void | setEnabled (bool value) |
| | Sets whether the box is enabled.
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bool | isHovered () const |
| | Returns true if the pointer is currently over the box.
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void | setHovered (bool value) |
| | Sets whether the pointer is over the box.
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bool | isFocused () const |
| | Returns true if the box currently has focus.
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void | setFocused (bool value) |
| | Sets whether the box has focus.
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bool | isEditable () const |
| | Returns true if the box currently accepts typing.
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void | setEditable (bool value) |
| | Sets whether the box currently accepts typing.
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bool | isUpPressed () const |
| | Returns true if the up control is currently pressed.
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void | setUpPressed (bool value) |
| | Sets whether the up control is pressed.
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bool | isUpHovered () const |
| | Returns true if the pointer is currently over the up control.
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void | setUpHovered (bool value) |
| | Sets whether the pointer is over the up control.
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bool | isDownPressed () const |
| | Returns true if the down control is currently pressed.
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void | setDownPressed (bool value) |
| | Sets whether the down control is pressed.
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bool | isDownHovered () const |
| | Returns true if the pointer is currently over the down control.
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void | setDownHovered (bool value) |
| | Sets whether the pointer is over the down control.
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SpinBoxState is the snapshot a SpinBox passes to measure, layout, and paint. It is not the application model. Enabled, hovered, focused, editable, and the up and down control flags describe the look of one paint pass.